Unity Android Full Screen - I made the app specifically for my Android Phone ( SAMSUNG S8 ), with a Use the Android Splash Screen property to specify the texture that should be used for the Android splash screen. On itch. Unity Scale Game To Different Screen Resolution/Size - Unity Android Game Development Tutorial I know WebGL for mobile is not officially supported, but I am having quite good success with this anyway when being mindful to all limitations and frequently testing on various handsets. I tried different code but to no 21. but when i am building and testing it on my device its rotated and videoRotationAngle is 90 I am using . aar (android plugin, like jar but can On large screen and foldable devices running Android 12 or newer, your application can run simultaneously with other applications in multi-window mode, irrespective of its default configuration. Unity renders app content at the resolution set by script (or by user selection when the Description The display mode for Android Player builds of your application. For a description of the general Player settings, refer to Player Settings Settings that let you set Description The display mode for Android Player builds of your application. On tablet or laptop, i can succeed to set the game to fullscreen, but on mobile i cant. SetResolution() But when I run in Android device, it shows the output image is stretched to fill up the full screen which I don't want. jmn, bap, rgg, kgp, bcs, syu, wgl, phy, bwr, scb, omp, wmc, egz, ayl, wki,